ARCore is Google’s new augmented reality platform. Project Tango was deprecated in December, and ARCore intends to carry forward where Tango had left off. The difference between the two platforms was that Tango required dedicated hardware, while ARCore doesn’t require any additional hardware for augmented reality. Last year, Google launched a preview of ARCore for select devices such as the Samsung Galaxy S8 and Galaxy S8+, Galaxy Note 8, Google Pixel and Pixel XL, Google Pixel 2 and Pixel 2 XL.
ARCore 1.0 was launched last month, and it is now supported on more devices such as the OnePlus 5, Galaxy S7/Edge, ASUS ZenFone AR, and the LG V30/V30+ (on Oreo). With ARCore 1.0, developers can now publish AR apps on the Play Store. The company also stated that it’s partnering with other device makers to enable ARCore in new and upcoming phones in 2018. The list of partners included companies like Samsung, Huawei, LG, Motorola, ASUS, Xiaomi, HMD Global/Nokia, ZTE, Vivo, and Sony.
The Samsung Galaxy S9 and the Galaxy S9+ were launched at Mobile World Congress in February. The phones went on sale last week, but ARCore support hasn’t been enabled yet. This is changing soon, as a comment from the ARCore team on the official ARCore Github states: “Support for the S9 and S9+ will be added in the next release, which should be released in the coming weeks.”
This is good news for adoption of the ARCore platform, which looks certain to see higher adoption levels compared to its predecessor. With ARCore, developers can create a wide range of augmented reality apps ranging from gaming to shopping. The barrier to ARCore adoption is the fact that it’s enabled on very few devices as of now, but this is set to change this year. The Galaxy S9 and the S9+ are certain to be hugely popular phones, and ARCore support on what are likely to be the most popular Android phones of 2018 is only a plus point for the platform.